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NVIDIA is shaking up the parallel programming world

Anyone who’s ever taken a course in computer programming knows how difficult it is to get a computer to do what you want it to. This is especially true for new developers, but also for even us “old timers” who have been doing it for years. Generally speaking at some point it no longer becomes a limitation of the programmer’s abilities that keep something from working the way it should, but rather limitations of the toolset, the operating system, the virtual engine, or a great many other things. In short, dying is easy, programming is hard.

Tags : hardware programming

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