Top stories

Buzz | Video | Top stories | My News


Simulating Crowd Dynamics: Flow Lanes and Character Animation

The latest games consoles can simulate very large crowds if you do it right. This article looks at how to approach the problem, with practical advice, white papers and their videos.

Tags : games how-to research reviews programming

You will be redirected to Simulating Crowd Dynamics: Flow Lanes and Character Animation, in 20 seconds.




Register now!

Registered users don't wait for redirections. Register now for free and browse your favorite tags easilly and fast.